Those Oscar Gordon Days: Part the 2
Oscar and crew fought a ghost, bought a house, and set up shop as monster-therapists.
Adventure the Second: Tooth Soup

Oscar Gordon, Boulder, Ahtera, and Micah (now Micah) investigate the horrible deaths at a local bathhouse. They discover a secret passageway into the city sewers and learn the bad way that the tunnels serve as the lair for some magic-warped monstrosity. This adventure was a way to point towards the undercity as a potential area for dungeon-delving. The party encountered hints to other things such as a Midian-like community in the sewers, but never followed up on it. There was lots of running around, slipping into dank water, and jokes about poo gas. The monster was basically the creature from The Host. No one died.
Adventure the Third: The Mold Dwarf’s Due

Arkady Volod
An Elfin prince exiled to the city hired Oscar Gordon to rescue his mortal child from the evil Volod Brothers, a trio of mold dwarfs. The Volod’s have plans on selling the child once they return to the Twilight Realm, and some ancient truce prevented the prince from openly stopping the dwarfs. The party consisted of Oscar Gordon, Boulder, Micah, Ahtera, Wilson, and Nibless (Nibbler?).
First the party had to enter the fairy realm via a portal in the city park (Micah got charmed by a dryad and had sex with a tree, when he wouldn’t leave the tree Boulder punched him out), then they had to traverse a corner of the Twilight Realm (Wilson the Village Hero ate some cursed food and unbeknownst to him slowly began to transform into a wendigo over the next few adventures). Finally they caught up with the Volod Brothers and their thrall-borne carriage. The kid was rescued but the Volod Brothers survived, and Nibless, got killed in the fight. I only remember this because the guy that played Nibless was two for three with his character fatalities.

Also this was the adventure where the Beyond the Wall playbooks became tragic like an After School Special. Not that this was a bad thing.
Nibless and Wilson had the backstory of being childhood friends that had a small village adventure and now have come to the big city together. And what happens on their first adventure: Wilson gets cursed, and Nibbless killed (although I think his fate was even worse than that. He was incapacitated in the fight with the Volods, but had stabilized at 0 HP. Unfortunately he was too far away to be rescued when the rest of the party ran, so… it’s best not to think of his fate, left for dead and abandoned by his best friend in the Twilight World.)

Those Oscar Gordon Days
I found my old notes from the game I ran back in the summer of 2014.
That’s like a century ago in RPG campaign years.
This game went on after the end of the Vaults of Ur game (Dennis Laffey at What a Horrible Night to Have a Curse did a great job documenting that game) and was a real live face-to-face game. Most of these players have left Korea since then, one of the problems with running a game for migrant workers expats. Trying to remember who played who from the initiative rosters scrawled in the margins has been fun.
THE SET-UP
We met once a week at a local coffee shop and used Beyond the Wall as our system. It was a city campaign and I riffed heavily on the 1st edition AD&D Lankhmar supplement, the map from the Mongoose supplement, and Trey Causey’s Weird Adventures. One of the regular players ran a cleric (Oscar Gordon) that wanted to be a therapist to monsters, and that provided the tone for the adventures: very episodic, monster-a-week flavored, using small self-contained dungeons. Sunday night, I’d post five potential clients offering Oscar Gordon and his crew various jobs, and they’d decide which one to take. Often a client or two stuck around for a week or two.
It was an open table game and I run hot and cold on that format since an open table isn’t really tenable as a format for a long term campaign. It’s more a stage the campaign goes through as it finds its legs. Ultimately, the game will coalesce around a core of regular players and the openness as a trait will fade away. Also, you’ll have situations where players who have invested time in the game over weeks will resent when one of the non-regular players shows up with a buddy, and the buddy spends the whole game being a pest for their own amusement. In the end we had two or three core players who showed up week-to-week and a roster of maybe five or six other potential players who would stop by if their schedules permitted.
The roster was something like this:
Oscar Gordon (a Devout Acolyte), Boulder (a Templar), Ahtera (The Nobleman’s Wild Daughter), Micah (the Young Woodsman), and Wilson (the Village Hero) were all fairly regular. Nibless, Geth, and Fellborn were all some variety of magic-user run by the same player who had awful luck, and Haragrin and Ekniv were fighter-types and random drop-ins for a session or two who were friends of other players.
As with everything else in life I’d do it differently now, but that said I’d resume this campaign next week if I could.
Anyway, over the next week or so I’ll post write-ups of the adventures we ran. They were a lot of fun.
Adventure the First: Every Haunted House, a Home

Oscar Gordon, Boulder, Ahtera, and Micah (although he was named something else early on) arrive in the big city and decide to look into reports of a missing noble last seen exploring a haunted house. They spend half the adventure doing a careful room-by-room search of the house, find the noble (dead), and then accidentally activate the haunt when not-Micah tries to rob something. Neat gimmick with this adventure was to have the players explore the whole dungeon, encounter nothing at first, then have the monsters appear once they were deep into it (zombies, skeletons, a living statue, and the ghost of the necromancer who originally owned the place). Everyone survived, and Oscar Gordon used his reward money from the dead noble’s family to buy the house and set up shop as a monster-therapist in the city.
And so it began…
No, really. It literally is a cookbook.

One of the results of the English Civil War was the rise of cookbooks as a distinct genre. It makes sense if you think about it. You had former servants out of work, one-time nobles stuck in exile and/or broke, and a public nostalgic and eager to see how those nobles lived. As this was an era where “physick” and alchemy weren’t too far apart from each other you’d have a lot of cross over between the two: a recipe for bacon and eggs a few pages away from a recipe for a healing draught. Here’s a few interesting characters that worked early on in writing cookbooks.
Lady Ann Fanshawe: Memoirist. Possible first English language recorder of a recipe for ice cream. Lady Fanshawe wrote her memoir for private circulation as a guide to her son on how to live a proper life and do honor to her late husband and the son’s father. But she also kept a book of receipts and recipes. Amid the food recipes, Lady Fanshawe’s book had recipes for cooking up common remedies to various ailments and tidbits of herblore. It was likely common practice at the time for a noblewoman to pass down such a book full of common wisdom, recipes, and remedies to a daughter upon the occasion of her marriage.
Sir Kenelm Digby*: English Catholic noble, privateer, amateur scientist, and alchemist, Sir Kenelm Digby had a bit of it all going for him. He seemed like a bit of kook too, but that’s okay. He was the guy who suggested we all eat bacon and eggs for breakfast with the “juyce of an Orange”, and suggesting that when cooking venison it should be so well cooked that it can be carved from the bone with a spoon. Sir Digby spent years roaming Europe traveling from court to court and his book reflects that. The Closet of Sir Kenelm Digby Knight Opened was published after his death and has over a hundred recipes for mead.
Hannah Wolley: Her mother and sisters were skilled at “physick and chiurgy”, and she learned the trade from them. Her husband was a school teacher, and she herself was a teacher. Her books weren’t simply about cooking, but household management. And like Lady Fanshawe’s book, Wolley’s featured remedies for ailments amid all the recipes. Yet unlike the other two she wasn’t of the nobility, but common (if upper class) birth. Hannah’s likely the first person to make a living writing cookbooks in the English language.
A couple of other things: This article on cookbooks as literature is kind of neat. Especially as it delves into the cookbooks of Dumas who wrote like the Anthony Bourdain of his time.
Also since I’m talking cookbooks I have to mention this youtube series on 18th century cooking that I’m completely hooked on from J. Townsend and Son. I recommend the switchel!
* Not to be confused with Sir Digby Chicken Caesar.
What Games I’m Playing
What am I playing?
5e.
I ran a game for a bit until two TPKs got me a reputation in town as a killer DM. This made me sad, but my buddy took over the gaming duties. Now, I’m playing in his game and being the yahoo running amok. For laughs I’m a playing a goody two shoes who makes everyone’s life miserable.
I like 5e, but it takes forever to make a character and all the crunch gets to me.
(I’m also playing a f**kton of board games but that’s a subject for another post.)
What am I running?
Apocalypse World.
The Stars Without Number game stalled out, then I killed a few parties with 5e, and ran a Numenera one-shot that never really became more than that because two of the players left town (although I wouldn’t have minded if it had become a longer running game).
Apocalypse World has been fun, but it certainly takes more reading the table, than D&D ever did. Also, D&D has very clear role demarcations whereas Apocalypse World doesn’t, so if you have a player who wants to do everything and control every other player, they will try to. Generally, this same person outside of the game is a bit of a bore.
What do I wish I was running?
Beyond the Wall.
The more 5e I play, the more I fall in love with this retroclone. Yeah, the YA protag thing could be a bit annoying – but as a system this might be my favorite iteration of D&D.
Who does it suck to game with?
Two kinds of people:
The never played D&D before but loves Wil Wheaton nerd who sees D&D as a signifier of their nerd status. It’s not just a game, it’s a pop culture reference! If there are no Cheetos and Mountain Dew on the table they feel slighted.
Chess players. Chess players are the worst.