Tag Archive | chivalry

What’s the Story With Your…?

Swords and horses… 

Knights have them. Knights love them. Knights won’t stop talking about them. Don’t be left out when your knight friends bring up their swords and horses. Here are 20 bits of lore for your sword and horse. 

And be sure to name them!

Your sword was…

  1. Forged from meteoric steel.
  2. A gift from the Fey Realm.
  3. Forged from the dreams of a holy hermit.
  4. Forged in a burning lake of fire.
  5. Forged with a hatred for some creature.
  6. Once owned by a legendary ancient hero.
  7. Retrieved from a slain dragon’s hoard.
  8. Forged with a hatred for the sword of another knight.
  9. Forged to love its owner and will shatter rather than see them suffer a killing blow.
  10. Once a piece of a celestial/infernal machine.
  11. Used to bind a dragon or elemental’s soul.
  12. Forged so sharp it cuts steel like it was paper.
  13. Pulled from an ancient giant’s skull.
  14. Once used by an ancestor who saved the kingdom.
  15. Forged to always return to its owner’s hand.
  16. Forged in a furnace powered by an elemental.
  17. Forged from a sliver of solid moonlight.
  18. Forged as a gift to your family by the reclusive grimfolk.
  19. Forged so sharp it can cut through stone.
  20. Won by an ancestor from another knight’s ancestor.

Your horse is…

  1. Descended from the wind.
  2. Descended from a shapeshifting fey, angel, or demon.
  3. Descended from a herd raised on human flesh.
  4. Smart enough to understand human speech.
  5. Able to turn itself and its rider invisible once a day.
  6. Actually some other creature trapped in horse form.
  7. Descended from sea foam and can walk on water.
  8. So shiny and lustrous it glows in the dark.
  9. Made from carved stone.
  10. Descended from the herd of the sun and doesn’t need food or water.
  11. Can walk on moonbeams.
  12. Will always return to you when called for.
  13. Fearless.
  14. Able to balance an walk along a roof peak or rope.
  15. Always able to find acceptable food and water for you.
  16. Able to teleport up to 30’ once per day.
  17. Able to leap over buildings and trees.
  18. Able to fly. It has wings.
  19. A cousin. Magic was involved. It’s weird.
  20. Blessed and can find healing herbs when needed.

You can download a free PDF of these lists on my itch page.

It’s likely these and future D20 generators will get compiled into a zine of some kind, probably one based on Orlando Furioso. Stay tuned!

Orlando Furioso, Canto XXX

I guess we’re nearing the end of the book. Less than twenty cantos to go. Ariosto’s started to tie up the loose ends and the deaths are starting to show up fast!

We start with Orlando raging around wreaking havoc with a dead horse around his shoulders and the intestines of his victims staining his lips. He’s killing everyone he comes across, one-punching his fists through their skulls, screaming, and all around carrying on in a bad way. 

He lays waste to here. He lays waste to there. The devastation done to Malaga is worse than that he did everywhere else. At Algeciras (AKA Gibraltar) he spies a boat full of revelers at sea. He decides he wants to be there and rides his horse straight out to sea. The horse dies. Orlando nearly drowns, but washes up in Ceuta (which is in North Africa but still governed by Spain to this day). There he sees an army and marches towards them. 

But enough of that… Ariosto flits over to Angelica and appears to write her out of the story. She’s fine he says, but it would take a hand better than his own to tell the rest of her tale. GRRM should take note. That’s how you do it.  

At last Ariosto returns to Mandricard and Doralice. They’re not happy. Mandricard keeps brooding. His pride’s been hurt by Ruggiero and Gradasso. Doralice implores him to get over it. But he won’t. And neither will Ruggiero nor Gradasso. They demand Mandricard turn over Hector’s shield (to Ruggierro) and the sword Durindana (to Gradasso). Neither will concede to the other and at last King Agramante tells them to cast lots to determine who will fight Mandricard. Ruggiero wins. Gradasso sulks. And Mandricard broods. Doralice almost convinces him to give up the fight, but at the very moment he’s about to relent Ruggiero shows up and challenges him. 

The whole Saracen army comes to watch. Some see only disaster from this fight between Moor and Tartar. Others are there simply for the thrill of watching the two klonk heads. 

And what a klonking it is! 

Helmets gleam, trumpets shrills, lances shatter and fly so high in the air their bits get singed by the sun. Melee ensues with the two trying to jab their swords through their opponent’s helmet visor. Mandricard wounds Ruggiero. Ruggiero wounds Mandricard. Mandricard casts aside his shield for a two-handed strike… and Ruggiero, gravely wounded, slips his sword Balisarda through the cuirass and unimpeded the blade reaches Mandricardo’s heart. Ruggiero then collapses from his wounds and for a moment Mandricard stands. Some cheer. Some wail. Then Mandricard falls. 

DEAD. 

A doctor rushes to treat Ruggiero. Gradasso seethes (that glory now being heaped on Ruggiero should be his!) And Ariosto insinuates that Doralice quit mourning Mandricard the moment Ruggiero won the day. Ariosto leaves Ruggiero under all their care and hies off to where Bradamante pines. 

In case you need a refresher, Bradamante is the Christian Lady Knight who is in love with Ruggiero but got separated from him when Ruggiero went back to Paris. She’s been in her family castle pining away for him in vain. Ippalca returns and tells the tale of all that happened to her. Then Ricciardetto arrives and continues the story. When he mentions Marifisa (Muslim Lady Knight) Bradamante gets sadder because obviously Ruggiero has shacked up with her. She’s so sad that when Rinaldo arrives recruiting for his warband to take to Paris, Bradamante stays home and lets the others go on and without her.        

And what happens on the way to Paris, the next canto will say.

CANTO SCORE CARD

KNIGHTS: Mandricard, Agramante, Marsilio, Ruggiero, Gradasso, Sobrino, Marsilio, Bradamante, Ricciardetto, Vivian, Rinaldo 

DAMSELS: Doralice, the most beautiful maiden in Europe now that Angelica has left for Asia and Isabella is dead, Ippalca

MAGES: Falerina who crafted Ruggiero’s sword Balisarda, Malagigi

SWORDS: Durindana, Balisarda 

HORSES: Brigliadoro, Orlando’s horse, then Mandricard’s, currently Ruggiero’s 

MAGIC ITEMS: Hector’s Armor

MONSTERS: Orlando, the guy’s too Furioso for his own good!

ANOTHER GUY: Turpin, Ariosto keeps talking about this guy as if he’s an expert on everything that happened to Orlando. He’s a mythical Bishop credited with fighting alongside Orlando and writing the account of all this back in the 8th century, six hundred years before Ariosto.  

Orlando Furioso, Canto XXII

In this canto we learn Ariosto is more likely to name a horse than a squire. 

We also learn what happened to Grifone, Aqualant, and Sansonetto. Also the Knight Motel and the wizard Atlante put in an appearance. 

But first, let’s finish with Zerbino and Grabina.

When last we left them they heard some great commotion ahead and rode to see what it was. What they see is a knight lying dead on the ground. Who is it? Well, Ariosto says we need to wait a bit before he’ll tell us. The tease.

Next it’s off to Astolfo. He’s decided to walk back to Europe from the Levant by way of Armenia. Travelogue ensues, but only a small bit. Before long he’s back in England where he hears how everyone has gone over to the continent to help Charlemagne. So that’s where he goes: back to Europe. As soon as the ship lands, he mounts Rabican and sets forth with his squire (who doesn’t deserve a name I guess?). Traveling is hard, and the heat unbearable. He stops to drink some water when a filthy peasant hops out of the bushes and steals Rabican. (Good job, squire…) Astolfo chases and before long he spies a strange palace in the wood. And we know the place! 

It’s Atlante’s Knight Motel, which Astolfo promptly enters and gets lost in. After a bit of wandering he declares enough is enough and takes out Logistella’s manual of magic. In there he reads all about enchanted palaces and how to destroy them. It turns out that Enchanted Palaces are created by a sprite concealed under the threshold stone. Of course, Atlante, that bastard, is nearby watching all this and he’s not about to let Astolfo destroy his Knight Motel. He puts some illusions on Astolfo so all the knights captive in the Motel will think Astolfo’s the cause of their problems. They attack. Astolfo draws his horn, and BLAP. The blast shakes the whole place, causing Atlante (the sprite under the threshold) to flee. This breaks the enchantment and the Motel dissolves. Of course, all the knights inside also flee, but not before gathering their stuff. Astolfo finds Rabicano and Ruggiero’s hippogriff as well. Back on Alcina’s island he learned how to ride the creature, and that’s what he gets ready to do, except he’s worried about leaving Rabicano behind. (How he feels about his squire is unknown.)

But, enough about Astolfo!

Ruggiero and Bradamante were prisoners in the Knight Motel and now that they’re free, they engage in a lot of chaste flirtation. But Bradamante will only marry Ruggiero if he becomes a Christian. No problem he says, so off they go to find some high level cleric to do the deed. But before they can get there they find an old woman sobbing for some prince doomed to die because he cross-dressed his way into his princess/lover’s bedroom. The old lady implores the knights to help the transvestite prince, and they say sure let’s do the thing. Off they ride until they come upon a crossroad. Here they can choose the quick dangerous way or the long safe way. Of course, they choose the dangerous way.

And why is it so dangerous?

Well, that’s because there’s this awful knight over there who has shamed three champions into fighting for him, and these champions attack everyone they see. The champions defeat their challengers and take their clothes in order to rectify the great shame done to the awful knight and his awful girlfriend. Yes, that’s right. It’s that bastard Pinabel. And if you remember, it was Pinabel that betrayed Bradamante all the way back in Canto II. Things are set for trouble. But who are these champions stuck serving Pinabel? They’re Grifone, Guidon, Aqualant, and Sansonetto who were forced to pledge loyalty to Pinabel under duress. 

All this is a long way of saying Bradamante and Ruggiero ride to Pinabel’s castle. They get there and an old man comes forth and tells them to just give up and leave their weapons, armor, and clothes on the ground there. Ruggiero is like “hell no” and so Sansonetto comes out to (reluctantly) kick his ass. But, it doesn’t go that way. You see Ruggiero has Atlante’s shield. Remember that from Canto IV? It shoots rays and knocks people out? When Sansonetto hits Ruggiero’s shield he rips the silk covering over it and zappity zap the beams are shooting forth. Sansonetto gets knocked out, then the rest of the gang follows suit. Meanwhile Pinabello rides out and Bradamante is like “that asshole stole my horse” and charges him. He flees. She pursues. Back at the castle no one notices as they’re all attacking Ruggiero and getting konked out by his laser-shield. That done, unlike most D&D players, he realizes he defeated all his enemies by nefarious means and decides the shield needs to be pitched down a well. So that’s what he does, leaving everyone unconscious on the ground behind him. 

Meanwhile, Bradamante has caught up with Pinabell and “a hundred times pierces his cuirass”. Goodbye, Pinabello! Only now it looks like she and Ruggiero are separated again and “fortune to the lovers is unkind, for divergent and divided their paths stay.”

And so, on to the next canto.

Which is the last canto in Part 1! We are about to finish the book!              

CANTO SCORE CARD

Knights: Zerbino, Astolfo, Ruggiero, Bradamante, Grifone, Guidon, Aqualant, Sanasonetto, Pinabello, a dozen other knights trapped in the Knight Motel  

Mages: Atlante, Alcina, Logistella (both mentioned in passing)

Damsels: Gabrina the Crone, Pinabel’s Awful Girlfriend

Horses: Rabican the Horse Astolfo might abandon for the hippogriff

Swords: 0

Monsters: Gabrina the Crone, a filthy peasant (who is an illusion?), the hippogriff, 

Magic Items: the Knight Motel, Ruggiero’s Magic Shield, Astolfo’s Horn of Blasting, Logistella’s Magic Encyclopedia

Orlando Furioso, Canto XIV

Mandricardo the Tartar killing a bunch of Spaniards because they refused to let him look at their sleeping princess.

This one has everything.

We get some historic details, some ass-kissing by Ariosto for his patrons. We get a list of names, all knights fighting for or against Charlemagne. We get a damsel being “rescued”. We get massive grand battles. We even get some of that yesterweirdness I love.

After the historic details (the state of the war this far), some ass-kissing (dealing with his patron’s sacking of Ravenna: “We feel too much the anguish and the woe // Of weeping women garbed in widows’ weeds, // The sad young victims of your valiant deeds.”), and a roll call of the Saracen army (Marsilio, Agramante, Brunello, Isolier, Folvirant, &c), we come at last to the Saracen knights who are the primary movers of this canto, Mandricardo and Rodomonte.

Orlando killed Mandricardo’s father at some point earlier. Now Mandricardo wants revenge. Driving home the Iliad homage, Mandricardo wears Hector’s armor after finding it in a tower in Syria and has recently arrived in Europe. He is not happy to sit in a siege, so he decides to hie off and seek adventure/glory/Orlando elsewhere. Very soon he finds survivors of Orlando’s earlier onslaught and they point Mandricardo on to where the battle was fought. Unfortunately, Orlando’s already gone by the time Mandricardo arrives, and so the search continues. Soon he comes upon a band of knights camped by the Tiber.

A parley starts with Mandricardo asking who they are. They say they’re from Granada and have come to escort the King’s daughter to Rodomonte since the two are betrothed. Mandricardo asks if he might maybe possibly get a peek at this princess, but the guard refuses. So Mandricardo kills him and all the other guards. Stabby. Stabby. Stabby (with a spear because Mandricardo doesn’t use a sword for reason’s mentions under Swords below). Killing done he goes to find the princess. Her name’s Doralice. She woke mid combat, tried to flee, but failed. Now she cowers from Mandricardo, but her beauty is so great it weaves a web of love around his heart. And so he abducts her. Content with his prize, he’s less keen on finding Orlando and he starts to pitch woo to Doralice. Eventually the two shelter in a cottage for the night.

“What in the darkness of the night befell / Between the Tartar and the young princess / I cannot, I regret, precisely tell, / So everyone must be content to guess. / I think that they agreed together well / For in the morning they arose no less / But rather more content”

In the morning they return to wandering and soon come upon two knights and a fair maid, but you’ll have to wait to hear about that later, because now it’s time for CHURCH!

King Agramant has heard that Rinaldo and a host of fresh knights are on the way from England to help Charlemagne, so Agramant wants to attack Paris in the morning. Knowing that the Saracens plan to attack, Charlemagne goes to mass. A whole lot of Catholic pomp gets described, communion hosts, confessions, how all the paladins and princes in Paris went to church too. And the prayers are so loud they reach the Big G, God Himself, in heaven. He hears all this and sees the threat to Christendom and decides to join the fray. (This is more inspired by the Iliad than by either Testament). God commands the Archangel Michael to find Silence and Dame Discord, the first to help the English knights sneak across France, the second to sow strife among the Saracens.

This bit delivers the weird.

Michael flies around searching for Silence. At first, he hears that Silence likes to hang out in monasteries, but when Michael arrives at one he discovers that Silence, Peace, Quiet, and Love have all left the monasteries and been replaced by Greed, Wrath, Cruelty, and the rest. In fact who should he find in the monastery but Dame Discord hanging around with a pack of lawyers. Well, Michael figures, that’s half the task done and he tells her what God wants from her. She sets off, but not before telling Michael that Fraud might know where Silence can be found. Michael finds Fraud and she tells him how Silence had taken up with Treachery and Homicide, but still visits the House of Sleep. Off then Michael flies to the House of Sleep where he finds Silence working as something of a security guard in slippers. Silence via gestures asks what Michael wants, and when Michael tell Silence God’s orders (in a whisper natch) Silence sets off right away.

Meanwhile, Agramant’s attack is ready. This guy is over there, this guy is over there, Charlemagne does this and barricades that and for a bit it’s like listening to war gamers go on but eventually Ariosto takes us into the action of siege warfare where Rodomonte (Algerian King, betrothed to Doralice who unbeknown to him Mandricardo is likely diddling at that very moment) hews down Christians right and left. His armor is made of ancient dragon skin, crafted by his ancestor who on the plain of Babel built a tower to challenge God’s majesty. It grants him great strength and invulnerability as if he was a Space Marine.

More hewing and more death ensues. It gets quite grisly. But…

“Discordant concert and harsh harmony / Of shrieks and wailing, fearful to relate, / Of anguished victims in their agony, / Led by so great a leader to their fate, / Were mingled in a strange cacophony / With raucous roarings of primeval hate. / My lord, this canto has now run its course, And I must rest awhile, for I am hoarse.”

CANTO SCORE CARD

Knights: A skazillion named Saracen knights, a skazillion earlier named English Knights, a skazillion Christian knights named as they die, Rodomonte, Mandricardo, Rinaldo

Damsels: Doralice, princess of Granada, betrothed to Rodomonte, abducted by Mandricardo

Mages: None except those Monsters below

Monsters: God (the Big G), Angels, personifications of various things like Silence, Fraud, and Dame Discord who are described as sitting squarely between Ovid’s cosmology and Neil Gaiman’s Endless.

Horses: None are named, but there’s one I’m keeping my eye on because it might be important.

Swords: Durindana lore (this is Orlando’s sword now but once belonged to Mandricardo’s dad, and way long ago belonged to Hector.)

Magic Items: Hector’s Armor (worn by Mandricardo), Rodomonte’s dragon-scale power armor

Orlando Furiso, Canto XII

Yeehaw!

Back to them knights doing knightly stuff and messing the sweet honey iced tea up! Last canto was a bit of a bust. This Canto? It’s aight.

To start that rascally old sorcerer Atlante has devised a new trick to stop all them knightly battle boys: the Knight Motel. Think of it like a roach motel except it’s a castle and it casts an illusion (usually a damsel in distress) on passing knights to trap them within. Sadly Atlante didn’t coat the floors in glue, but instead provided food for all the knights his castle captured. And being the old rascally mage he is Atlante don’t give a dang that he’s capturing Infidel and Christian knights willy. Makes no diff to him. A knight’s a knight’s a knight after all.

So Orlando thinks he spies Angelica but it’s only an illusion cast by the knight motel. We also learn Ruggiero saw a similar illusion back in Canto ??? when he saw Bradamante carried away by a giant. That too was the Knight motel at work.

Meanwhile Angelica’s decided she’s had enough of Western Europe and wants to go back home to Asia. But to do this she wants to have a knight who will protect her. She’d prefer Orlando, but figure Sacripante is better since he’d be easier to manipulate. But where is Sacripante? He’s stuck in the knight motel. So Angelica slips in there using the magic ring.

Now the magic ring makes her immune to sorcery, so when she gets in there she sees all these dopes roaming around unable to see each other because of the ~magic~. She finds Sacripante and via the ring dispels the illusions. Unfortunately, Orlando and Ferrau are within range of the spell and also affected. They realize where they are and see Angelica right there in front of them. Oh dang! Poor Angelica, she’s in a pickle now. And what does Angelica do when she is in a pickle? Why, she flees! So that’s what she does. And the knights pursue.

But fortunately the knights are knights and therefore prone to fighting over stupid stuff, which they promptly start doing. This time the three start arguing about a helmet. Ferrau doesn’t have one and has vowed not to wear one until he gets Orlando’s. This leads to a duel between Orlando and Ferrau.

A thing about both Orlando and Ferrau they both got the Achilles treatment and are invulnerable except in certain spots. Orlando can only be injured on the soles of his feet and Ferrau in his belly button. This makes the duel between them a big, loud, pointless affair. Sacripante watches for a bit, then figures he can catch Angelica while the others are distracted.

Of course, Angelica has been watching the whole thing and she grabs Orlando’s helmet which has been hanging from a tree this whole time. The two knights realize the object of their dispute has disappeared and quit with their fighting. Setting off again they ride into the wood choosing different paths. By now Angleica is tired and she’s stopped by a well and set the helmet down. Ferrau reaches the spot and claims the helmet but not Angelica (because she disappeared again). She figures she will try to make her back east using the ring’s magic.

Meanwhile, Orlando roams the forest and gets lost. Days pass. Ariosto takes us back to the siege on Paris and some Saracen knights. Orlando comes upon them and there’s a huge melee in which Orlando’s sword, Durindana, blithely sings. He kills a couple of Saracen knights, then travels on to where he spies a cave with a light within.

And guess what he finds in there?

Why, it’s another damsel in distress!

What’s her deal? I don’t know because…

Please hear the rest, my lord, another day,

It is now time to put the book away.

Until next time!

CANTO SCORE CARD

Knights: Too many! Orlando (you know him), Ruggiero (you know him), Gradasso (no clue who this is), Brandimarte (some guy from an earlier canto), Ferrau (a Saracen “giant”), and Sacripante the Circassian (a Circassian). They are all stuck in the knight motel, Manilard King of Norizia, a Saracen knight and Alzirdo, another Saracen knight, fight Orlando at the end and get whupped.

Mages: Atlante (Alcina gets mentioned in passing)

Damsels: Angelica and an as yet unnamed sad damsel in a cave

Swords: Durindana

Horses: Brigliador (Orlando’s wicked sweet horse)

Monsters: 0

Orlando Furioso, Canto XI

Knights: 5+ (Ruggiero, Orlando, Bradamante, Oberto King of Ireland, Bireno the bastard who did Olimpia dirty, and probably a bunch of unnamed Irish knights)

Damsels: 2 (Angelica and Olimpia)

Monsters: 3 (the hippogriff (it gets tired of Ruggiero and flies off to deus ex machina elsewhere), the Orc (RIP), and a giant (defeats Bradamante)

Swords: 1 (Orlando’s Durindana)

Horses: unknown and unnamed

Wizards: ? (a couple mentioned in passing)

In this canto nothing much happens that we haven’t already seen.

A knight (Ruggiero) seeks to assault Angelica. Angelica flees by magical means (she still has the magic ring from last canto). Ruggiero sets off in search of her. Both stumble into their own unrelated adventures. One being Ruggiero witnessing his beloved Bradamante get defeated by a giant.

Then it’s back to some other knight and that one goes to a place we’ve already seen (the Isle of Tears where the Ebudans feed women to the Orc) and the earlier scene plays out again only this time it’s different.

Now it’s Olimpia about to get fed to the Orc and it’s Orlando who shows up to save her. The Orc gets killed (Orlando drags it out of the sea with an anchor) and the Ebudians are massacred by the Irish. Then the king of Ireland, Oberto, glimpses Olimpia and instantly falls in love with her. (She’s naked.) Orlando asks her how she got there, since last he saw she was about to get happily married. She then relates her tale of woe and betrayal by Bireno, and the Irish king is like “Well, stay with me and I’ll give you your kingdom back.” She does and that all gets taken care of in a couple of stanzas.

Meanwhile, Orlando goes off to do his own thing and Ariosto says Orlando did so much cool stuff but Ariosto can’t talk about it all because then this book would be even longer than it already is.

The end.

Along in there Ariosto uses the word “lover” to mean perspective rapist, and we get a few stanzas concerning the evils of guns and a few more talking about how sexy and white the naked Olimpia is.

A yawn all around.

I hope it will pick up some in the next canto.

Orlando Furioso, Canto X

Knights in this Canto: 100s (Ruggiero, Astolfo, Bireno, Rinaldo, a few 100 English knights with names like Harold, Herman, or Godfrey, but including Zirbeno and Lurcanio from Cantos 5 and 6)

Damsels in this Canto: 12? (Alcina, 3 unnamed sorceresses, Olimpia, Logistilla, four sorceresses loyal to Logistilla, Melissa, Angelica)

Monsters in this Canto: The Hippogriff that is not at all a private jet plane, the Orc that is not at all meant in the Tolkien sense, but in the Orca sense.

… and a Boat Guy!

Welcome to Canto X. The hottest nightclub this side of Dante’s Inferno. Jousting happens every hour!

Last canto Ariosto left Bireno and Olimpia ready to be wed. This canto we learn Bireno is awful and his whole plan was to seduce Olimpia and abandon her. Which he does, but not before Ariosto warns his readers (listeners?) to be on guard against such men.

“Dear ladies, be less credulous at first;

Be not so readily disposed to please,

For love less likely is to play her false

Who learns at the expense of someone else.”

Thinking they’re heading for her new home, Olimpia boards a ship with Bireno, but when the ship gets blown off course and sets down on an empty island Bireno leaves Olimpia and sneaks away with the ship in the night. Olimpia wakes alone and promptly freaks out as would be normal for anyone in her situation. Ariosto leaves her tearing her hair out on the beach, before returning to Ruggiero. By the way, I should also mention that Ariosto mentions that Olimpia is fourteen years old here. Yikes.

Last we saw Ruggiero he was fleeing the sorceress Alcina’s realm and making for her sister Logistilla’s. He was stuck in some horrid wasteland, plodding along. When we return to him that is where he still is: in the wasteland plodding along. But not all is terrible in the wastelands. Look ahead Ruggiero, there are three ladies there drinking wine. Oh no. Those ladies are in league with Alcina and mean to entrap you.

Run, Ruggiero, run! There ahead is a Boat Guy, get on his boat and he will take you to Logistilla’s realm.

But Alcina doesn’t give up so easily. Alerted to Ruggiero’s location she brings her fleet to bear upon the boat guy’s boat and a chase begins. Boat Guy reaches Logistilla’s realm and then commences a naval battle. Alcina’s fleet is defeated and she flees, wailing and lamenting the loss of Ruggiero. He is glad to meet Logistilla and her four loyal sorceresses. There’s a brief reunion with Astolfo and Melissa, some mention of the wonders in Logistilla’s realm and how sorceresses can never dies, then Logistilla starts training Ruggiero in the ways of controlling the hippogriff. Once that’s done, Ruggiero and Astolfo decide to head back home by different paths. Ariosto says he’ll come back to Astolfo’s journey in some later canto, but for now he plans to stay with Ruggiero.

Ruggiero’s got it in his head to fly back to Europe by following the sun and thereby flying around the world. We get a brief travelogue as he goes, but it’s all names of kingdoms, rivers and mountain ranges. He eventually reaches England, by way of the Baltic because he doesn’t want to return to the war too soon and wouldn’t it be nice to see Germany. He lands outside a castle where an army is forming. There he sees Rinaldo and the whole host of English guys who get names and have their livery described. I skimmed those lines. Ruggiero then takes off again, this time looping around England and Ireland. On a dismal island out at sea he espies Angelica chained naked to a cliff with the dreaded Orc on its way to devour her.

Her lily-white nudity is described.

Ruggiero decides to save her from the Orc, and there’s a battle between knight and beast with the beast being too strong. Ruggiero decides to use his magic shield and daze the orc. He does so, freeing Angelica while the beast thrashes and taking her away in his private jet hippogriff. They set down in a deserted corner of France, and Ruggiero begins pulling off his armor. Of course he now wants to do the dirty with Angelica. But Ariosto stops there.

What will happen next I can’t even guess.

Orlando Furioso, Canto IX

Knights introduced in this canto: 3 (Bireno the Prince of Zealand, Arbante the Prince of Friesland, Cimosco the King of Friesland)

Damsels introduced in this canto: 2 (an as yet unnamed Irish Princess and Olimpia the Princess of Holland).

Horses introduced in the canto: 1 (Brigliador the Horse)

Last canto Ariosto promised more Orlando and this canto he delivered. It’s all Orlando all the time except for those times when he meets someone who gives forth some quest-related exposition.

To start, we last left Orlando abandoning his king to seek Angelica. This then is his madness: to put gals before pals. He starts by entering the Saracen army and searching among the troops for word of Angelica. This was interesting because all Orlando had to do to disguise himself was change his clothes. This makes me think that to Ariosto the visible difference between Europeans and African/Asians was more costuming than skin color. The bigger, unseen factor was a person’s religion, and knights on both sides were converts from the other side so you couldn’t assume anything from simple physical appearance. Interesting.

Now, back to the action…

Orlando has no luck and starts getting desperate, roaming this way and that. Eventually he spies a ship out at sea with a damsel on it and parleys with her. She’s not Angelica, but she needs a hero to help her. Orlando being a hero agrees to hear her story, and she tells him she’s from the King of Ireland and how that land is plagued by the terrible Ebudans who kidnap women to feed to their terrible sea beast, the Orc. Orlando figures maybe Angelica has been captured by the Ebudans and agrees to help the damsel. They set off for Ireland but a storm blows them off course and they end up in the Netherlands. There another damsel appears. Her name’s Olimpia and it’s her troubles that give this canto its action.

Her story is familiar. She’s a princess and fell in love with a guy. His name’s Prince Bireno and he went away to fight in Spain. That left room for another guy, King Cimosco, to demand Olimpia marry his son, the Prince Arbante. She refused. War broke out. Cimosco killed the princess’s brothers and father (all unnamed) with a terrible magical weapon he had (a big gun) and demanded the princess agree to the marriage. She still refused, because Bireno was on his way to rescue her, but then Cimosco captured Bireno. Olimpia finally agreed, but on the night when Arbante came to consummate the marriage, Olimpia slit his throat and fled. (RIP Prince Arbante). Now Cimosco wants revenge and says he will free Bireno if Olimpia gives herself up for execution. He gives her a year and a day to think on it, which is of course running out when Orlando appears.

Not one to let a damsel down Orlando agrees to assist her and sets off on a new horse, Brigliador, to fight. King Cimosco goes full Snidely Whiplash and lays ambushes and traps. But Orlando is Orlando and he impales villains 5, 6, 7 on the end of his lance. Cimosco flees back to the castle to get his gun. Orlando pursues. The guy shoots… and misses (RIP Brigliador the Horse). Orlando hies up and lops off Cimosco’s head. (RIP King Cimosco) Olimpia and Bireno are reunited. Orlando takes Cimosco’s gun and rejoins the first damsel. Once at sea he tosses the gun overboard, damning it back to the deep hell from which it was forged.

And so Orlando sails on, but Ariosto takes us back to the Netherlands to spend time with Olimpia and Bireno.

“For new disturbances arising there

Will interrupt my story for a bit.

Of all these happenings I’ll give you news

If my next canto you will now peruse.”

Orlando Furioso, Canto VIII

This Canto is a whirlwind of plate spinning. Ariosto has a lot of character to keep in rotation, and sometimes, True Believers, I can even hear Stan Lee coming through the prose. 

This Canto gives us more of the same except maybe more so. 

Ariosto is tying up some story lines while laying the groundwork for others. And as always, he introduces a half-dozen new characters into the plot. So buckle on your swords and let’s go!

I could’ve sworn the last canto ended with Melissa about to tell her story, but I was wrong. Instead, we stay with Ruggiero. And Astolfo comes back. Remember him? He’s the guy who was turned into a bush and warned Ruggiero of Alcina? He comes back and gets some hints that he might be an important guy to pay attention to. Then we get Rinaldo. Then, Angelica. Remember her from Canto I? Then we get some Orlando who we haven’t seen in a long time. He’s sad and starting to go furioso. Then we get some new guy and his girlfriend! 

I am starting to come to the conclusion that this book is not a single story but a series of nested prologues and the real story will never start!

To start, let’s return to Ruggiero fleeing Alcina’s realm for Logistilla’s. He is making speed when some elf spies him and wonders what’s all the rush for. Finding Ruggiero less than willing to talk the elf pursues him. Falcons get used as weapons. Magic makes people speedy. Ruggiero is not happy and unveils the magic shield he has and knocks the elf, his falcon, and his dog out. 

Who was this elf? We don’t know yet. 

Meanwhile Alcina learns of Ruggiero’s flight and promptly slips into a rage and rends her clothes. But she doesn’t know where he went so she divides her forces and sends some over land and the others over sea to find him. 

Seeing Alcina’s city is now defenseless, Melissa saunters in and starts freeing prisoners and casting dispel magic (a 3rd level abjuration spell according to 5th edition Dungeons & Dragons) all around the place. This means all those knights formerly turned into animals and trees are now human again. Hurray! More characters for Ariosto to introduce! One of these guys, Astolfo, is currently next in line for the throne of England and he has a magic lance that it’s important Melissa find for him. That done she hies off to Logistilla’s realm, and we switch back to Ruggiero long enough for Aruisto to say how hard the miserable landscapes Ruggiero has to cross are. But enough of that guy, let’s go to Britain and check on Rinaldo.

Now that everything is all right in the land, Rinaldo brings up Charlemagne’s scheme to recruit English and Scottish knights to the war against the infidel. The King is all for it and plans get made. All the knights are to set out for the continent on such and such a day. And that’s enough of Rinaldo. Let’s check on Angelica.

Angelica’s been on the run since Canto 1. Last we saw her she’d found help from a hermit. And while at first that hermit seemed all right, it now turns out not to be the case. Angelica’s beauty has inflamed his heart and he’s conjured up a devil and put it in a horse’s body to keep her from staying in any one place. At last the horse reaches the sea and dives in, carrying Angelica far out to sea to an empty island. She laments her fate and how everywhere she goes men slander and seek to abuse her. The hermit reappears dressed as a monk and she ceases her complaints and beseeches the good man to assist her. Instead, he starts feeling her up. When she protests he pulls out some “magic juice” and knocks her out. He then goes full-on molester and would penetrate her if he could, but the “years have undermined his aptitude”. 

Then the pirates appear. 

The pirates come from Ebuda an island far beyond Ireland and the Hebrides where the God Proteus keeps the orc and all the other monsters of the deep. This is because long ago Proteus raped the island king’s daughter only to have the king kill her and the unborn child. This sent Proteus in a rage and he unleashed the seas and all its creatures on the Edudians. It was bad for them, so they went to an oracle and the oracle said you need to sacrifice a maiden to the sea beast every day. Before long the Ebudians ran out of their own maidens so they started raiding and taking captives. Imagine how glad they must have felt finding Angelica and the horny hermit there on the desert island. They gather them right up and set off for home where the sea beasts wait. 

Time to look at Orlando, who’s back with Charlemagne in Paris. Orlando’s in a glum place due to desire for Angelica. He’s sad and despondent, sifting over his past and lamenting fate. He tosses and turns. He dreams, and in his dreams Angelica is calling to him for help. He wakes and decides to abandon Paris, setting off without a word to anyone except some other guy. This guy is Brandimarte and to be honest at first I thought he was a horse, but no he is a knight and Orlando’s friend. In the morning when Charlemagne wakes up and asks where Orlando is, Brandimarte tells the king and the old man rages. Brandimarte promptly sets off to find Orlando, a task he expects will be easy, but of course it isn’t. He’s gone for so long that Ariosto gives him a girlfriend, Fiordiligi, and has her set out after him, promising MORE STORIES ABOUT THEIR ADVENTURES. I can’t wait! 

But enough of these jerks. It’s Orlando the book’s named after, so let’s spend more time with him. And we will… in the next canto! 

Until then True Believers,

Excelsior!

Orlando Furioso, Canto VII

This canto starts with a bang but ends with a whimper. It also introduces a new character! Well, sort of. It actually names a character we met before. But all that in time. For now, let’s look at Ruggiero setting off for his duel with Erifilla. It’s good stuff. Erifilla makes a grand entrance being both Princess Mononoke and Prince Gaynor the Damned.

“For a mount a horse she does not choose,

But sits astride a wolf, alert and keen,

Upon the richest saddle ever seen.”

They charge each other and blam! Ruggiero proves the stronger. He’s all ready to lop off Erifilla’s head when the damsels stop him saying that the shame of defeat is enough. So, exits Erifilla… for now. I fully expect she will be back to tell her tale in some future canto. But that will happen when it happens. For now Ruggiero is victorious and the damsels lead him to the palace where he is promptly bewitched by Alcina.

“Her person is as shapely and as fine

As painters at their most inspired can show.”

An aside. Ariosto does go big in with whiteness equals beautiful and good while blackness equals grotesque or comical. Alcina’s fairness gets highlighted a lot. Ruggiero is totally bewitched and forgets all about his quest and his betrothed, Bradamante. Instead he and Alcina get into making love and whiling the days away in pleasure.

Meanwhile Bradamante searches for Ruggiero, deciding at last to go back to that enchantress that helped her back in Canto III. We now learn the enchantress’s name is Melissa, and she hatches a cunning plan to free Ruggiero from Alcina’s spell. She asks that Bradamante give her the magic ring, then Melissa transforms herself to look like the evil wizard Atlante before flying over the ocean to Alcina’s realm.

There she finds Ruggiero and gives him a stern lecture about how spending his days having sexy times and wearing silk pajamas are unbecoming of a man. Not only that, but Alcina’s not what she seems and here take this ring so you can see through her enchantments. Ruggiero dons the ring. The next time he sees Alcina he discovers she is not young and fair at all, but withered and old. A crone! Not letting on that he knows her secret, Ruggiero makes for the stables, steals a horse, and sets out immediately for Logistilla’s realm.

And the next Canto will tell us how he found his way!