Tag Archive | making stuff

One Too Many

One Too Many is a one-page game about being a hobbit who has had one too many drinks down at the pub and now has to walk home. Usually, the Shire is a peaceful place, but these days you can’t be so sure. Strange folk are on the roads: rangers, black riders, and even hobbit gangs running off with their family’s heirloom jewelry. Most nights, it’s a short walk from the pub to your front door. But tonight? Well, you never know.

Materials: a 6-sided die or two, paper and pencil to document your journey home. Make a story of it! 

One Too Many uses a hexflower to generate your journey. You can read more about Hex Flowers at this blog post. They are neat. Further inspiration came from the game Under Hill, By Water by Rise Up Comus

Note: In playtests it was possible to get stuck in loops. To mitigate this use the following house rule: you have 3 items with you (a pipe, a walking stick, and a handkerchief) and can sacrifice an item to roll three dice and choose whichever 2-dice combination you want. 

Here’s the link. Enjoy!

Mysthead #4

And here it is…

Mysthead #4, a system neutral micro-setting for seafaring fantasy adventures.

Inside you will find multiple generators, a local region and the many peoples who live there, several unique curiosities, a hexflower encounter matrix for seafaring events, and more!

You can find it at DrivethruRPG (affiliate link) or here at itch.io: https://myxomycetes.itch.io/mysthead-4

Enjoy!

Coming Soon: Mysthead #4

Mysthead is my occasional tabletop rpg fanzine. Issue #4 is on schedule for a December release. It’ll be 48-pages and detail a micro-setting for nautical swashbuckling adventure. In fact the setting I’m using in my current games!

Navigate the seas beneath the Vortex Maelstrum!

Learn the secrets of the Midnight Squid!

Cower before the head of Dead-Eyes Anderton!

And more…

You’ll be able to find it on my itch.io page when it’s done: https://myxomycetes.itch.io/