Tag Archive | lazarus sector

Welcome to Lazarus Sector!

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Welcome to Lazarus Sector!

A resource rich galactic borderland, Lazarus Sector serves as the buffer between several interstellar polities and is littered with the ruins of past civilizations. Adventurers, outcasts, and criminals call Lazarus Sector home, hoping to get rich and score big, before their luck runs out.

Here are the big players in Lazarus Sector, although by no means is this every one. Countless organizations and cabals have their agents in the Sector.

The Illuminated: An expansionistic technocratic empire that serves a mysterious God-Emperor known as the Omnissiah, the Illuminated have aggressively pushed into Lazarus Sector and made dubious claims at sovereignty over the region.

The Morn: A once advanced human civilization that destroyed itself in ancient times, the Morn now exist as arrogant scavengers on the fringes of society.

Panoplian: The inhabitants of the Panoply Republic, a vast collection of worlds, cultures, and societies known for its open-minded attitudes and dismally slow political infrastructure.

The Union Worlds: A splinter group of Panoplian corporatists that bristled at the constant meddling of Republican bureaucracy. Their worlds are known for their advanced technologies and gross economic disparity. Pragmatists to the extreme, the Union Worlds are everyone’s ally as long as the credits keep rolling in.

The game starts in Wendigo Station, a Union owned “free” station with lacks governmental oversight that orbits the ruined Morn world of Shard and serves as a crossroads to the Sector.

The group starts with a spacecraft. FTL travel is done via the use of “slipstreams routes”. Known slipstream routes will be on the map. Unknown slipstream routes exist and are a valuable commodity. Who doesn’t want to be the first trader to discover a lost world and fleece the poor souls for all they’re worth before the competition arrives?

The first adventure will be a salvage operation as the crew tries to locate a lost Illuminated ship and reclaim its cargo.

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It appears I’m running a space game for people here in town. Setting details are partially recycled from a few SWN games I ran last year and every SF RPG I’ve ever read ever.

This time around I’ll try and be less bloodthirsty.